#include QMK_KEYBOARD_H
enum layer_names {
LAYER0,
LAYER1,
LAYER2,
};
enum {
TD_M_D = 0,
TD_P_M
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_M_D] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_PSLS),
[TD_P_M] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_PAST)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER0] = LAYOUT_2u(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
MO(LAYER2), KC_LALT, LT(LAYER1, KC_SPC), KC_SPC, KC_RALT, KC_LGUI
),
[LAYER1] = LAYOUT_2u(
KC_GRV, KC_QUOT, _______, KC_UP, _______, _______, KC_7, KC_8, KC_9, KC_PMNS, KC_PSLS, KC_DEL,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_4, KC_5, KC_6, KC_PPLS, KC_PAST, KC_ENT,
KC_LSFT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_1, KC_2, KC_3, XXXXXXX, XXXXXXX, KC_RSFT,
XXXXXXX, _______, _______, KC_0, KC_PDOT, _______
),
[LAYER2] = LAYOUT_2u(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_VOLU, KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_VOLD, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, KC_RCTL, KC_RALT, KC_DEL, XXXXXXX,
_______, KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
};