#ifndef LFK87_H
#define LFK87_H
#if __has_include("kb.h")
#include "kb.h"
#endif
#include "quantum.h"
#include "matrix.h"
#include <avr/sfr_defs.h>
#ifndef cbi
#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
#endif
#ifndef sbi
#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
#endif
typedef struct RGB_Color {
uint16_t red;
uint16_t green;
uint16_t blue;
} RGB_Color;
typedef struct Layer_Info {
uint32_t layer;
uint32_t mask;
RGB_Color color;
} Layer_Info;
extern const uint32_t layer_count;
extern const Layer_Info layer_info[];
enum action_functions {
LFK_CLEAR = 0, LFK_ESC_TILDE, LFK_SET_DEFAULT_LAYER, LFK_CLICK_TOGGLE, LFK_CLICK_FREQ_HIGHER, LFK_CLICK_FREQ_LOWER, LFK_CLICK_TIME_LONGER, LFK_CLICK_TIME_SHORTER, LFK_DEBUG_SETTINGS, LFK_LED_TEST, LFK_PLAY_ONEUP
};
#define CLICK_HZ 500
#define CLICK_MS 2
#define CLICK_ENABLED 0
void reset_keyboard_kb(void);
void click(uint16_t freq, uint16_t duration);
#define ___ KC_NO
#ifndef LAYOUT
#define LAYOUT( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1f, k1g, k1h, k1i, k1j,\
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2g, k2h, k2i, k2j,\
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k2f, k3g, k3h, k3i, k3j,\
k41, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4f, k4g, k4h, k4i, k4j,\
k51, k52, k53, k56, k5b, k5c, k5d, k5f, k5g, k5h, k5i, k5j \
) \
{ \
{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, ___, k1f, k1g, k1h, k1i, k1j }, \
{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2h, k2i, k2j }, \
{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, ___, ___, ___, k3g, k3h, k3i, k3j }, \
{ k41, ___, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, ___, k4f, k4g, k4h, k4i, k4j }, \
{ k51, k52, k53, ___, ___, k56, ___, ___, ___, ___, k5b, k5c, k5d, ___, k5f, k5g, k5h, k5i, k5j }, \
}
#endif
#endif