#pragma once
#include "quantum.h"
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, R20, \
L30, L31, L32, L33, L34, L35, L36, L37, R37, R36, R35, R34, R33, R32, R31, R30, \
L40, L42, L43, L44, L45, L47, R47, R45, R44, R43, R42, R40 \
) { \
{ L00, L01, L02, L03, L04, L05, L06, KC_NO, KC_NO, R06, R05, R04, R03, R02, R01, R00 }, \
{ L10, L11, L12, L13, L14, L15, L16, KC_NO, KC_NO, R16, R15, R14, R13, R12, R11, R10 }, \
{ L20, L21, L22, L23, L24, L25, L26, KC_NO, KC_NO, R26, R25, R24, R23, R22, R21, R20 }, \
{ L30, L31, L32, L33, L34, L35, L36, L37, R37, R36, R35, R34, R33, R32, R31, R30 }, \
{ L40, KC_NO, L42, L43, L44, L45, KC_NO, L47, R47, KC_NO, R45, R44, R43, R42, KC_NO, R40 } \
}