#pragma once
#include "quantum.h"
#define LAYOUT_60_tsangan_hhkb( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k42, k43, k47, k49, k4a, k4b \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e}, \
{k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, KC_NO, k2e}, \
{k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{k40, k42, k43, KC_NO, KC_NO, KC_NO, k47, k07, KC_NO, KC_NO, KC_NO, k49, k4a, k4b} \
}
#if defined(RGB_MATRIX_DISABLE_KEYCODES)
# ifndef RGB_MATRIX_TOGGLE
# define RGB_MATRIX_TOGGLE KC_F16
# endif
# ifndef RGB_MATRIX_STEP
# define RGB_MATRIX_STEP KC_F17
# endif
# ifndef RGB_MATRIX_INC_HUE
# define RGB_MATRIX_INC_HUE KC_F18
# endif
# ifndef RGB_MATRIX_DEC_HUE
# define RGB_MATRIX_DEC_HUE KC_F19
# endif
# ifndef RGB_MATRIX_INC_SAT
# define RGB_MATRIX_INC_SAT KC_F20
# endif
# ifndef RGB_MATRIX_DEC_SAT
# define RGB_MATRIX_DEC_SAT KC_F21
# endif
# ifndef RGB_MATRIX_INC_VAL
# define RGB_MATRIX_INC_VAL KC_F22
# endif
# ifndef RGB_MATRIX_DEC_VAL
# define RGB_MATRIX_DEC_VAL KC_F23
# endif
#endif