#include QMK_KEYBOARD_H
#define ___T___ KC_TRNS
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, KC_PSCR,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, KC_DEL, \
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, KC_PGUP,\
KC_LSFT,XXXXXXX,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_PGDN,\
KC_LALT,MO(1), KC_LGUI, KC_SPC, KC_RGUI,KC_RALT, XXXXXXX, KC_LEFT,KC_DOWN,KC_RGHT \
),
[1] = LAYOUT( \
_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,_______,\
_______,KC_MPRV,KC_MNXT,KC_VOLU,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ , BL_TOGG ,\
_______,KC_MPLY,KC_MSTP,KC_VOLD,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, BL_INC,\
_______,_______,_______,KC_MUTE,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,BL_DEC,\
_______,_______,_______, _______, _______,_______,_______, KC_HOME,_______,KC_END \
),
};
#define ACTION_LEDS_ALL 1
#define ACTION_LEDS_GAME 2
const uint16_t fn_actions[] = {
[2] = ACTION_FUNCTION(ACTION_LEDS_ALL),
[3] = ACTION_FUNCTION(ACTION_LEDS_GAME),
[4] = ACTION_USAGE_CONSUMER(0x1B4),
[5] = ACTION_USAGE_CONSUMER(0x196),
[6] = ACTION_USAGE_CONSUMER(0x1A6),
[7] = ACTION_USAGE_CONSUMER(0x1A0),
};