#include QMK_KEYBOARD_H
enum layer_number {
_BASE,
_ARROW,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
LT(_ADJUST,KC_ESC), KC_F2, KC_EQL, KC_DEL,
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_ESC,
KC_P4, KC_P5, KC_P6, KC_PPLS, KC_F2,
KC_P1, KC_P2, KC_P3, KC_DEL,
LT(_ARROW, KC_P0), KC_PDOT, KC_PENT, KC_BSPC
),
[_ARROW] = LAYOUT(
_______, _______, _______, _______,
XXXXXXX, _______, _______, _______,
XXXXXXX, KC_UP, XXXXXXX, _______,
KC_LEFT, KC_DOWN,KC_RIGHT, _______, _______,
XXXXXXX, KC_DOWN, XXXXXXX, _______,
MO(_ARROW), _______, _______, _______
),
[_ADJUST] = LAYOUT(
MO(_ADJUST), _______, _______, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______,
RGB_SAD, RGB_SAI, XXXXXXX, _______,
RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG, _______,
RGB_VAD, RGB_VAI, XXXXXXX, _______,
_______, _______, RGB_MOD, _______
)
};