/** @file config.h
* @brief config header that includes function prototypes and external variables.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @author Mario Corona (mariocc@comunidad.unam.mx) 2021
*
*/
/* Select hand configuration */
/* Comment this definition out if you want the main display to be output in horizontal mode */
// #define RGB_MATRIX_KEYPRESSES
/* BEGIN: Disable RGB Effects */
// #define DISABLE_RGB_MATRIX_SOLID_COLOR
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS
// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define DISABLE_RGB_MATRIX_BREATHING
// #define DISABLE_RGB_MATRIX_BAND_SAT
// #define DISABLE_RGB_MATRIX_BAND_VAL
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
// #define DISABLE_RGB_MATRIX_CYCLE_ALL
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// #define DISABLE_RGB_MATRIX_DUAL_BEACON
// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
/* BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS */
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN
/* END: RGB_MATRIX_FRAMEBUFFER_EFFECTS */
/* BEGIN: RGB_MATRIX_KEYPRESSES */
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// #define DISABLE_RGB_MATRIX_SPLASH
// #define DISABLE_RGB_MATRIX_MULTISPLASH
// #define DISABLE_RGB_MATRIX_SOLID_SPLASH
// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
/* END: RGB_MATRIX_KEYPRESSES */
/* END: Disable RGB Effects */
/* To tell the compiler to use custom font */