trim dead code
Created by  Bowei Liu  on December 31, 2020
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ok done
Created by  Bowei Liu  on December 31, 2020
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wip
Created by  Bowei Liu  on December 31, 2020
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fixup
Created by  Bowei Liu  on December 31, 2020
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add score text to hud
Created by  Bowei Liu  on December 31, 2020
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share code between pointeron and pointermove
Created by  Bowei Liu  on December 31, 2020
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remove the 1tick flash when pointeron vs pointermove
Created by  Bowei Liu  on December 31, 2020
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add a fixed tooltip offset
Created by  Bowei Liu  on December 31, 2020
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tooltips succesfully moved over to hud layer!!!!
Created by  Bowei Liu  on December 31, 2020
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tooltip info state
Created by  Bowei Liu  on December 31, 2020
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render tooltip component
Created by  Bowei Liu  on December 31, 2020
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start moving the tooltip
Created by  Bowei Liu  on December 31, 2020
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clean up warnings
Created by  Bowei Liu  on December 31, 2020
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swap it in
Created by  Bowei Liu  on December 31, 2020
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move hud into a separate component
Created by  Bowei Liu  on December 31, 2020
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cleanup
Created by  Bowei Liu  on December 31, 2020
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remove dead code
Created by  Bowei Liu  on December 31, 2020
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remove batches
Created by  Bowei Liu  on December 31, 2020
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remove references to available sp
Created by  Bowei Liu  on December 31, 2020
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fixup copy
Created by  Bowei Liu  on December 31, 2020
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fixup
Created by  Bowei Liu  on December 31, 2020
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fixup
Created by  Bowei Liu  on December 31, 2020
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move around game logic code to separate from components
Created by  Bowei Liu  on December 31, 2020
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populate tooltips
Created by  Bowei Liu  on December 31, 2020
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fixup formatting
Created by  Bowei Liu  on December 31, 2020
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adjust quests to be quadratic. also remember to save previous quest in quest history
Created by  Bowei Liu  on December 31, 2020
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rework quest progress into a table
Created by  Bowei Liu  on December 31, 2020
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adjust copy
Created by  Bowei Liu  on December 31, 2020
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adjust copy
Created by  Bowei Liu  on December 31, 2020
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fixup warnings
Created by  Bowei Liu  on December 31, 2020
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keep track of quest initial amounts
Created by  Bowei Liu  on December 30, 2020
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flush quest history upon generating a new quest
Created by  Bowei Liu  on December 30, 2020
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argh prevent random red corners from sticking out the bottom of the efficiency bar, by introducing another mask
Created by  Bowei Liu  on December 30, 2020
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got a crude efficiency calculator working
Created by  Bowei Liu  on December 30, 2020
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prep some stuff to rework quest/eff. system
Created by  Bowei Liu  on December 30, 2020
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rework quest tab wip
Created by  Bowei Liu  on December 30, 2020
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track sp since last quest
Created by  Bowei Liu  on December 30, 2020
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finish refactoring
Created by  Bowei Liu  on December 30, 2020
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try root component 2
Created by  Bowei Liu  on December 30, 2020
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wip
Created by  Bowei Liu  on December 30, 2020
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remove unused code
Created by  Bowei Liu  on December 30, 2020
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ok seems to work!
Created by  Bowei Liu  on December 30, 2020
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start zlevel migration
Created by  Bowei Liu  on December 30, 2020
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chunk refactor seems to have worked
Created by  Bowei Liu  on December 30, 2020
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add a comment
Created by  Bowei Liu  on December 30, 2020
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fixed tooltippables not being added correctly, however theres terrible lag now on firing many tooltip onhover events
Created by  Bowei Liu  on December 30, 2020
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typescript is ok with this.???
Created by  Bowei Liu  on December 30, 2020
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trim repeated code
Created by  Bowei Liu  on December 28, 2020
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do more components
Created by  Bowei Liu  on December 28, 2020
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also do another component
Created by  Bowei Liu  on December 28, 2020
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life cyclify fps
Created by  Bowei Liu  on December 28, 2020
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add comment
Created by  Bowei Liu  on December 28, 2020
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im pretty sure it worked
Created by  Bowei Liu  on December 28, 2020
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fixup bug from updatergenerator optimization
Created by  Bowei Liu  on December 28, 2020
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wtf something is broken
Created by  Bowei Liu  on December 28, 2020
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apply a small optimization to updaterGenerator so we dont deep bubble update any unecessary updates
Created by  Bowei Liu  on December 28, 2020
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fix up bug with zlevel handler props factory
Created by  Bowei Liu  on December 28, 2020
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first fixup the engageLifecycle wrapper export type merging
Created by  Bowei Liu  on December 28, 2020
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experiment with a didForceUpdate lifecycle
Created by  Bowei Liu  on December 28, 2020
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lift tooltip to the top
Created by  Bowei Liu  on December 28, 2020
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adjust typing
Created by  Bowei Liu  on December 28, 2020
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lint
Created by  Bowei Liu  on December 28, 2020
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clean up warnings
Created by  Bowei Liu  on December 28, 2020
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change up tooltip color
Created by  Bowei Liu  on December 28, 2020
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LifecycleHandler proper extends construction handling
Created by  Alice Zhao  on December 28, 2020
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lazy proxy
Created by  Alice Zhao  on December 28, 2020
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tooltip using markForceUpdate works
Created by  Bowei Liu  on December 28, 2020
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work towards hooking up markForceUpdate
Created by  Bowei Liu  on December 28, 2020
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hookup tooltippable area (note: this drops fps from 80 to 50 during active mouse movements)
Created by  Bowei Liu  on December 28, 2020
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optimize something useless
Created by  Bowei Liu  on December 28, 2020
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optimize shouldUpdate in chunk
Created by  Bowei Liu  on December 28, 2020
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better z level optimization
Created by  Bowei Liu  on December 28, 2020
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update comments
Created by  Bowei Liu  on December 28, 2020
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actually fix bug
Created by  Bowei Liu  on December 27, 2020
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found the culprit - something in children to delete
Created by  Bowei Liu  on December 27, 2020
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try disabling hitarea change as well
Created by  Bowei Liu  on December 27, 2020
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fixup closure bugs and temp disable tooltips
Created by  Bowei Liu  on December 27, 2020
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start working on upwards-recursive markForceUpdate
Created by  Bowei Liu  on December 27, 2020
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fixup
Created by  Bowei Liu  on December 27, 2020
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TODO: fix shouldUpdate hierarchy
Created by  Bowei Liu  on December 27, 2020
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add comment
Created by  Bowei Liu  on December 27, 2020
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refactor some boilerplate
Created by  Bowei Liu  on December 27, 2020
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fix up quest generation
Created by  Bowei Liu  on December 27, 2020
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do abstract class again
Created by  Bowei Liu  on December 27, 2020
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add a note from alice
Created by  Bowei Liu  on December 27, 2020
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go
Created by  Bowei Liu  on December 27, 2020
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quest scoring
Created by  Alice Zhao  on December 26, 2020
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start on tooltips
Created by  Bowei Liu  on December 27, 2020
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squash warnings
Created by  Bowei Liu  on December 26, 2020
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adjust node generation color
Created by  Bowei Liu  on December 26, 2020
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adjust node generation constants
Created by  Bowei Liu  on December 26, 2020
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adjust efficiency bar alpha
Created by  Bowei Liu  on December 26, 2020
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refactor away raw pixels
Created by  Bowei Liu  on December 26, 2020
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add comments
Created by  Bowei Liu  on December 26, 2020
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score
Created by  Alice Zhao  on December 26, 2020
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thats some pixi spaghetti right there
Created by  Bowei Liu  on December 26, 2020
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properly align z levels when going up/down
Created by  Bowei Liu  on December 26, 2020
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add up/down neighbors
Created by  Bowei Liu  on December 26, 2020
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fixup linting and add protected on lifecycle
Created by  Bowei Liu  on December 26, 2020
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abstractify class
Created by  Bowei Liu  on December 26, 2020
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fixup import
Created by  Bowei Liu  on December 26, 2020
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children lifecycle?
Created by  Alice Zhao  on December 26, 2020
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LifecycleHandler
Created by  Alice Zhao  on December 26, 2020
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questionably refactor zlevel comp
Created by  Bowei Liu  on December 26, 2020
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continued lifecycle updates.
Created by  Bowei Liu  on December 26, 2020
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Continue updating lifecycle.
Created by  Bowei Liu  on December 26, 2020
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Fix bug in lifecycle order.
Created by  Bowei Liu  on December 26, 2020
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remove nonfunctional player intents
Created by  Bowei Liu  on December 26, 2020
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adjust point node rendering
Created by  Bowei Liu  on December 26, 2020
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z levels work!!
Created by  Bowei Liu  on December 26, 2020
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z levels work but need to deconstruct stuff! huge fps drop
Created by  Bowei Liu  on December 26, 2020
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slight cleanup
Created by  Bowei Liu  on December 26, 2020
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fixup case
Created by  Bowei Liu  on December 25, 2020
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map wasd as well
Created by  Bowei Liu  on December 25, 2020
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rename pan to cardinal directions
Created by  Bowei Liu  on December 25, 2020
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fix-warnigns
Created by  Bowei Liu  on December 25, 2020
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remove update() in favor on enqueueUpdate
Created by  Bowei Liu  on December 25, 2020
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add some comments?
Created by  Bowei Liu  on December 25, 2020
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keyboard intent types look pretty good!
Created by  Bowei Liu  on December 25, 2020
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reorganize game state
Created by  Bowei Liu  on December 25, 2020
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move update root component into updat self
Created by  Bowei Liu  on December 25, 2020
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make 50% bigger and add a second border
Created by  Bowei Liu  on December 25, 2020
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more accurate typing
Created by  Alice Zhao  on December 25, 2020
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filter keyboard repeat events
Created by  Alice Zhao  on December 25, 2020
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Re-add panning
Created by  Alice Zhao  on December 25, 2020
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quest completion shows up now
Created by  Bowei Liu  on December 25, 2020
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fixup
Created by  Bowei Liu  on December 25, 2020
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separate file
Created by  Bowei Liu  on December 25, 2020
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add some comments to explain why HashMap exists
Created by  Bowei Liu  on December 25, 2020
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finish computing node sums
Created by  Bowei Liu  on December 24, 2020
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add computed game state, enum type extensions, remove warnings
Created by  Bowei Liu  on December 24, 2020
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fix batchify to batchifySetState to avoid too many sequential calls to react asyncrhonous setstate
Created by  Bowei Liu  on December 24, 2020
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hook up quests a bit more
Created by  Bowei Liu  on December 24, 2020
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start adding quest
Created by  Bowei Liu  on December 24, 2020
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fixup warnings
Created by  Bowei Liu  on December 24, 2020
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fixup
Created by  Bowei Liu  on December 24, 2020
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add debug tab, move stuff around
Created by  Bowei Liu  on December 24, 2020
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add some css
Created by  Bowei Liu  on December 24, 2020
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move around more code
Created by  Bowei Liu  on December 24, 2020
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move around code
Created by  Bowei Liu  on December 24, 2020
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refactor names and add comments
Created by  Bowei Liu  on December 24, 2020
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trim out some code from updater generator
Created by  Bowei Liu  on December 24, 2020
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lift the didMount so we dont accidentally create way too many tickers
Created by  Bowei Liu  on December 24, 2020
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further rename and refactor
Created by  Bowei Liu  on December 24, 2020
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cleanup
Created by  Bowei Liu  on December 24, 2020
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remove shim
Created by  Bowei Liu  on December 24, 2020
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fixup
Created by  Bowei Liu  on December 24, 2020
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refactor: naming
Created by  Bowei Liu  on December 24, 2020
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yayy quest tutorial
Created by  Bowei Liu  on December 24, 2020
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try this
Created by  Bowei Liu  on December 24, 2020
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yay-colors
Created by  Bowei Liu  on December 24, 2020
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fix the shouldUpdate bug the other way
Created by  Bowei Liu  on December 24, 2020
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neighbors
Created by  Bowei Liu  on December 24, 2020
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catch a nasty deep prop copy shouldUpdate bug
Created by  Bowei Liu  on December 24, 2020
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some debug utilities
Created by  Bowei Liu  on December 24, 2020
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work on getting panning to work again
Created by  Bowei Liu  on December 24, 2020
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work on state
Created by  Bowei Liu  on December 24, 2020
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fixup performance and start adding back components
Created by  Bowei Liu  on December 24, 2020
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further cleanup
Created by  Bowei Liu  on December 24, 2020
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cleanup warnings
Created by  Bowei Liu  on December 24, 2020
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cleanup
Created by  Bowei Liu  on December 24, 2020
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fix the bug
Created by  Bowei Liu  on December 23, 2020
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throw if called twice
Created by  Bowei Liu  on December 23, 2020
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try this??
Created by  Bowei Liu  on December 23, 2020
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oof refactor
Created by  Bowei Liu  on December 23, 2020
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wip
Created by  Bowei Liu  on December 23, 2020
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need to add back in features...
Created by  Bowei Liu  on December 23, 2020
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got fps tracker working in new system
Created by  Bowei Liu  on December 23, 2020
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switchover complete
Created by  Bowei Liu  on December 23, 2020
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ready for switchover
Created by  Bowei Liu  on December 23, 2020
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update notes
Created by  Bowei Liu  on December 23, 2020
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wip
Created by  Bowei Liu  on December 23, 2020
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fixup
Created by  Bowei Liu  on December 23, 2020
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wip
Created by  Bowei Liu  on December 23, 2020
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resolve tsconfig change
Created by  Bowei Liu  on December 23, 2020
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wip
Created by  Bowei Liu  on December 23, 2020
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notes
Created by  Bowei Liu  on December 23, 2020
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wip
Created by  Bowei Liu  on December 23, 2020
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draft a component lifecycle
Created by  Bowei Liu  on December 23, 2020
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start with a base
Created by  Bowei Liu  on December 22, 2020
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add comments
Created by  Bowei Liu  on December 22, 2020
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remove thing which i dont understand, hopefully wasnt important
Created by  Bowei Liu  on December 22, 2020
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update tsconfig and clean up comments
Created by  Bowei Liu  on December 22, 2020
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update ALL packages
Created by  Bowei Liu  on December 22, 2020
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more documentation on what works and what doesnt
Created by  Bowei Liu  on December 22, 2020
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we have good FPS again! added some asserts and some lazy memoization to make sure react is constructing stuff exactly once
Created by  Bowei Liu  on December 22, 2020
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cleanup
Created by  Bowei Liu  on December 22, 2020
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cleanup
Created by  Bowei Liu  on December 22, 2020
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keep cleaning up
Created by  Bowei Liu  on December 22, 2020
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slowly less of a mess
Created by  Bowei Liu  on December 22, 2020
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technically not broken but a mess
Created by  Bowei Liu  on December 22, 2020
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fixup
Created by  Bowei Liu  on December 22, 2020
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world gen still works but we broke clicking
Created by  Bowei Liu  on December 22, 2020
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eslint
Created by  Bowei Liu  on December 22, 2020
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eslint
Created by  Bowei Liu  on December 22, 2020
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break everything
Created by  Bowei Liu  on December 22, 2020
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more consistency
Created by  Bowei Liu  on December 22, 2020
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typescript compiles
Created by  Bowei Liu  on December 22, 2020
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wip
Created by  Bowei Liu  on December 22, 2020
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wip
Created by  Bowei Liu  on December 21, 2020
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add some documentation
Created by  Bowei Liu  on December 21, 2020
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remove dead code
Created by  Bowei Liu  on December 21, 2020
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type the thing
Created by  Bowei Liu  on December 20, 2020
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updaterGenerator
Created by  Alice Zhao  on December 20, 2020
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add magic
Created by  Bowei Liu  on December 20, 2020
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remake more abstractly
Created by  Bowei Liu  on December 20, 2020
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recover previous functionality
Created by  Bowei Liu  on December 20, 2020
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fix
Created by  Alice Zhao  on December 20, 2020
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mid refactor
Created by  Bowei Liu  on December 20, 2020
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mid refactor to centralize state
Created by  Bowei Liu  on December 20, 2020
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intialize master game state
Created by  Bowei Liu  on December 20, 2020
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wip
Created by  Bowei Liu  on December 20, 2020
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reorganize state data
Created by  Bowei Liu  on December 20, 2020
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why yarn lock .. errm
Created by  Bowei Liu  on December 20, 2020
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wip
Created by  Bowei Liu  on December 20, 2020
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mobile safari
Created by  Alice Zhao  on December 20, 2020
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force rotate on Mobile Safari
Created by  Alice Zhao  on December 20, 2020
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???
Created by  Alice Zhao  on December 20, 2020
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tsconfig
Created by  Alice Zhao  on December 20, 2020
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zlevel persistence
Created by  Bowei Liu  on December 20, 2020
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put explicit any
Created by  Bowei Liu  on December 20, 2020
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sidebar updates
Created by  Alice Zhao  on December 20, 2020
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fixup relative hitarea
Created by  Bowei Liu  on December 20, 2020
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graar texture sprites are just as slow as graphics calls
Created by  Bowei Liu  on December 20, 2020
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please rewrite this later
Created by  Bowei Liu  on December 20, 2020
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terrible
Created by  Bowei Liu  on December 20, 2020
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zooming
Created by  Bowei Liu  on December 19, 2020
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NodeDetail cleanup
Created by  Alice Zhao  on December 19, 2020
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add zlevel
Created by  Bowei Liu  on December 19, 2020
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take care of constants
Created by  Bowei Liu  on December 19, 2020
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vector fix
Created by  Alice Zhao  on December 19, 2020
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fix tsc
Created by  Bowei Liu  on December 19, 2020
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why doesn't ts like me :(
Created by  Alice Zhao  on December 19, 2020
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node focus handler
Created by  Alice Zhao  on December 19, 2020
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interative nodes
Created by  Bowei Liu  on December 19, 2020
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generate chunks
Created by  Bowei Liu  on December 19, 2020
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add comment
Created by  Bowei Liu  on December 19, 2020
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comment
Created by  Bowei Liu  on December 19, 2020
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fixup initial bunnies
Created by  Bowei Liu  on December 19, 2020
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45 fps at 720p
Created by  Bowei Liu  on December 19, 2020
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try to squeeze some extra fps
Created by  Bowei Liu  on December 19, 2020
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make it big
Created by  Bowei Liu  on December 19, 2020
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try orientation landscape on manifest
Created by  Bowei Liu  on December 19, 2020
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debug rerender
Created by  Bowei Liu  on December 19, 2020
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muck about with pivot, resize, and anchor
Created by  Bowei Liu  on December 19, 2020
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also update github workflow
Created by  Bowei Liu  on December 14, 2020
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rename root folder
Created by  Bowei Liu  on December 14, 2020
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document outstanding bug
Created by  Bowei Liu  on December 13, 2020
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Add font references to readme
Created by  Alice Zhao  on December 13, 2020
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Load custom font in index.css file
Created by  Alice Zhao  on December 13, 2020
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oof annoying draggable helper
Created by  Bowei Liu  on December 13, 2020
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add pixel font
Created by  Bowei Liu  on December 13, 2020
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add a fps tracker
Created by  Bowei Liu  on December 13, 2020
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notes & todo
Created by  Bowei Liu  on December 13, 2020
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add notes
Created by  Bowei Liu  on December 13, 2020
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more scrolling
Created by  Bowei Liu  on December 13, 2020
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add notes for links
Created by  Bowei Liu  on December 13, 2020
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mess around with hud
Created by  Bowei Liu  on December 13, 2020
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keyboard can control parallax
Created by  Bowei Liu  on December 10, 2020
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correctly format rand class
Created by  Bowei Liu  on December 10, 2020
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add some stupid hashes or something
Created by  Bowei Liu  on December 8, 2020
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commit package lock
Created by  Bowei Liu  on December 6, 2020
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fixup imports
Created by  Bowei Liu  on December 6, 2020
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wip
Created by  Bowei Liu  on December 5, 2020
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wip move stuff around
Created by  Bowei Liu  on December 5, 2020
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copy over utils from johnfn library
Created by  Bowei Liu  on December 5, 2020
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rename area to pixiComponent
Created by  Bowei Liu  on December 5, 2020
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urgh still problem with asset paths i think
Created by  Bowei Liu  on December 5, 2020
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remove submodule and just dump the library in here
Created by  Bowei Liu  on December 5, 2020
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fixup imports
Created by  Bowei Liu  on December 5, 2020
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update with newer johnfn library version
Created by  Bowei Liu  on December 5, 2020
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wip
Created by  Bowei Liu  on December 3, 2020
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debug
Created by  Bowei Liu  on December 2, 2020
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yarn lint
Created by  Bowei Liu  on December 2, 2020
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procedural rendering approach notes
Created by  Alice Zhao  on October 21, 2020
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add random stuff
Created by  Bowei Liu  on October 18, 2020
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update
Created by  Bowei Liu  on October 18, 2020
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update
Created by  Bowei Liu  on October 18, 2020
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finsih up readme game design manifesto
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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update readme
Created by  Bowei Liu  on October 18, 2020
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add the debugging toolbar from johnfn
Created by  Bowei Liu  on October 16, 2020
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use johfn base game
Created by  Bowei Liu  on October 16, 2020
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add log
Created by  Bowei Liu  on October 16, 2020
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add log
Created by  Bowei Liu  on October 16, 2020
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disable typesafe asset loader from johnfn
Created by  Bowei Liu  on October 16, 2020
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tag with sha
Created by  Bowei Liu  on October 16, 2020
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tag with sha
Created by  Bowei Liu  on October 16, 2020
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Update Application.ts
Created by  boweiliu  on October 17, 2020
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separate out build and deploy
Created by  Bowei Liu  on October 16, 2020
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fixup
Created by  Bowei Liu  on October 16, 2020
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update readme
Created by  Bowei Liu  on October 16, 2020
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skip tests for now
Created by  Bowei Liu  on October 16, 2020
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bypass stuff
Created by  Bowei Liu  on October 16, 2020
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update stuff
Created by  Bowei Liu  on October 16, 2020
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npm
Created by  Bowei Liu  on October 16, 2020
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autodeploy
Created by  Bowei Liu  on October 16, 2020
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Create node.js.yml
Created by  boweiliu  on October 17, 2020
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update add predeploy stage
Created by  Bowei Liu  on October 16, 2020
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update readme
Created by  Bowei Liu  on October 16, 2020
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move stuff to devdeps
Created by  Bowei Liu  on October 16, 2020
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gh pages setup
Created by  Alice Zhao  on October 17, 2020
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Update README.md
Created by  boweiliu  on October 17, 2020
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graph generation steps
Created by  Alice Zhao  on October 17, 2020
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resize play area
Created by  Bowei Liu  on October 16, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 15, 2020
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yay
Created by  Bowei Liu  on October 14, 2020
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yay refactor
Created by  Bowei Liu  on October 14, 2020
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yay refactor
Created by  Bowei Liu  on October 14, 2020
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rework names
Created by  Bowei Liu  on October 12, 2020
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urgh johfn deps
Created by  Bowei Liu  on October 12, 2020
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fix-build
Created by  Bowei Liu  on October 12, 2020
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fixup
Created by  Bowei Liu  on October 12, 2020
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stuff
Created by  Bowei Liu  on October 12, 2020
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deps
Created by  Bowei Liu  on October 12, 2020
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wip
Created by  Bowei Liu  on October 12, 2020
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pull in johnfn library
Created by  Bowei Liu  on October 12, 2020
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wip
Created by  Bowei Liu  on October 12, 2020
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wut
Created by  Bowei Liu  on October 12, 2020
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futzing around
Created by  Bowei Liu  on October 11, 2020
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start drawing stuff
Created by  Bowei Liu  on October 11, 2020
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randomly draw circles
Created by  Bowei Liu  on October 11, 2020
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make a class???
Created by  Bowei Liu  on October 11, 2020
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pixi
Created by  Bowei Liu  on October 11, 2020
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pixi stuff
Created by  Bowei Liu  on October 11, 2020
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canvas sucks
Created by  Bowei Liu  on October 11, 2020
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add links
Created by  Bowei Liu  on October 11, 2020
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yay we can see stuff
Created by  Bowei Liu  on October 11, 2020
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documentation
Created by  Bowei Liu  on October 11, 2020
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yarn prettier
Created by  Bowei Liu  on October 11, 2020
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try some components and some eslint
Created by  Bowei Liu  on October 11, 2020
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create react app
Created by  Bowei Liu  on October 11, 2020
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Initial commit
Created by  boweiliu  on October 11, 2020
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