Changed interrupted butchering behaviour as per Johanna's

suggestions/observations:

  1. Get rid of option swap_when_safe and its behaviour.

  2. If auto-swap butchery is interrupted by teleportation or chagning levels (banishment) then auto-swap back if there's no monsters nearby.

2b) Do the same if butchery is interrupted and then later a large position change happens.

  1. If auto-swap butchery is interrupted by something like poison damage, if the butchery is resumed and finished then swap back.

  2. If auto-swap butchery is interrupted by a monster, then if the new option prompt_for_swap is set the game will ask if you wish to swap back from your butchering tool.

4b) Do the same if butchery is interrupted and then later a large position change lands you near some hostile monsters.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7717 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on December 2, 2008
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