field to determine whether to use a believer speech or an unbeliever speech. This prevents orc priests from using unbeliever speech, and has the side benefit of preventing other orcs from flip-flopping on whether they believe.
If a band leader is a priest then make all band members have the same god (so that Saint Roka won't have any unbelievers among his entourage).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8231 c06c8d41-db1a-0410-9941-cceddc491573
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// results in wizard mode.) Don't count charmed orcs.
if (god == GOD_BEOGH && mons_genus(monster->type) == MONS_ORC
&& !monster->has_ench(ENCH_CHARM))
// results in wizard mode.) Don't count charmed or summoned orcs.
if (you.religion == GOD_BEOGH && mons_genus(monster->type) == MONS_ORC
&& !monster->has_ench(ENCH_CHARM) && !monster->is_summoned())
# Heretic orcs, not believing in Beogh or doubting the
# saviour story.
related unbeliever orc
# hostile orcs shouldn't be too talkative
w:60
__NONE
w:1
@_generic_orc_speech_@
w:5
@_hostile_orc_beogh_unbeliever_speech_@
%%%%
#######################################################
# Heretic orcs, doubting the saviour story.
VISUAL:@The_monster@ stares at you quizzically.
%%%%
_hostile_beogh_speech_common_
# unbelievers
w:1
@_hostile_orc_beogh_unbeliever_common_@
# orcs doubting you
w:6
@_hostile_orc_beogh_believer_common_@
%%%%
_hostile_beogh_speech_rare_
# unbelievers
w:3
@_hostile_orc_beogh_unbeliever_rare_@
# orcs doubting you
w:7
@_hostile_orc_beogh_believer_rare_@
VISUAL:@The_monster@ stares at you quizzically. @player_only@