Removed speed_inc field from monsterentry struct and added field energy_usage, which lets a monster take different amounts of time for different types of actions, defaulting to 10 points of energy for everything but picking up an object, which defaults to 100% of the monster's speed (the same as before this change). This is currently only used to make curse toes move at half the speed with which they attack (which was previously hard-coded), but is could be used for a lot of interesting things.
A related change is that the manner in which apply_enchantment() deals with a monster moving at a different rate than the player has changed for monsters with non-zero-speed. As an example, giant bats have a speed of 30, which means that apply_enchantments() gets called three times per player move if the player is at normal speed; apply_enchantment() has to compensate for this so that a poisoned bat doesn't suffer three times the damage as a monster with speed 10. Monsters being able to do things in energy increments of other than 10 complicated this, and the easiest way to deal with the complication was to keep track of how much energy a monster had recently expended with the new monsters class member ench_countdown, and use that to call apply_enchantments() once for every normal-speed player move (zero-speed monsters are still dealt with in the same manner as before). Because of this, the "spd" variable in apply_enchantment() and decay_enchantment() is normalized to 10 for all non-zero-speed monsters. This doesn't work for ENCH_HELD, since a fast monster should be able to escape from a net more quickly than a slow monster. I've tried to compensate for this, but I'm not sure if I've done it right.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2450 c06c8d41-db1a-0410-9941-cceddc491573
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monster->speed_increment += ((bow_brand == SPWPN_SPEED) ? 4 : -2);
{
if (bow_brand == SPWPN_SPEED)
// Speed crossbows take 50% less time to use than
// ordinary crossbows.
speed_delta = div_rand_round(throw_energy * 2, 5);
else
// Ordinary crossbows take 20% more time to use
// than ordinary bows.
speed_delta = -div_rand_round(throw_energy, 5);
}
// In the first case we don't have to figure in the player's time,
// since the rate of call to this function already does that (ie.
// a bat would get here 6 times in 2 normal player turns, and if
// the player was twice as fast it would be 6 times every four player
// moves. So the only speed we care about is the monster vs the
// absolute time frame.
// In the first case we in the player's time by keeping track of
// how much energy the monster has expended since the last time
// apply_enchantments() was called, and calling it each time that
// it equals or exceeds the monsters speed. For example, a bat
// gets 30 energy points for every 10 the player gets, and each
// time it spends 30 energy points apply_enchantments() is called.
// This will be used below for poison and sticky flame so that the
// damage is apparently in the absolute time frame. This is done
// by scaling the damage and the chance that the effect goes away.
// The result is that poison on a regular monster will be doing
// 1d3 damage every two rounds, and last eight rounds, and on
// a bat the same poison will be doing 1/3 the damage each action
// it gets (the mod fractions are randomized in), will have three
// turns to the other monster's one, and the effect will survive
// 3 times as many calls to this function (ie 8 rounds * 3 calls).
//
}
}
static void handle_ench_countdown(monsters *monster, int &old_energy)
{
// Paranoia
if (monster->speed_increment >= old_energy)
{
#if DEBUG
if (monster->speed_increment == old_energy)
mprf(MSGCH_DIAGNOSTICS,
"Monster '%s' has same energy as last iteration.",
monster->name(DESC_PLAIN).c_str(), true);
else
mprf(MSGCH_DIAGNOSTICS,
"Monster '%s' has MORE energy than last iteration.",
monster->name(DESC_PLAIN).c_str(), true);
#endif
monster->speed_increment = old_energy - 10;
monster->ench_countdown -= 10;
}
else
{
if (old_energy != INT_MAX)
{
int energy_spent = old_energy - monster->speed_increment;
monster->ench_countdown -= energy_spent;
}
if (monster->type == MONS_GIANT_SPORE
|| monster->type == MONS_BALL_LIGHTNING)
{
// detach monster from the grid first, so it
// doesn't get hit by its own explosion (GDL)
mgrd[monster->x][monster->y] = NON_MONSTER;
spore_goes_pop( monster );
monster_cleanup( monster );
return;
}
if ( monster->hit_points >= 1)
handle_ench_countdown(monster, old_energy);
monster_die( monster, KILL_MISC, 0 );
if (monster->type == MONS_GIANT_SPORE
|| monster->type == MONS_BALL_LIGHTNING)
{
// detach monster from the grid first, so it
// doesn't get hit by its own explosion (GDL)
mgrd[monster->x][monster->y] = NON_MONSTER;
spore_goes_pop( monster );
monster_cleanup( monster );
return;
}
else
{
monster_die( monster, KILL_MISC, 0 );
}
monsterentry *entry = get_monster_data(mon->type);
dungeon_feature_type feat = grd[mon->x][mon->y];
if (feat >= DNGN_LAVA && feat <= DNGN_SHALLOW_WATER
&& !mon->airborne())
{
mon->speed_increment -= entry->energy_usage.swim;
}
else
mon->speed_increment -= entry->energy_usage.move;
return;
return false;
/* this appears to be the real one, ie where the movement occurs: */
monsterentry *entry = get_monster_data(monster->type);
dungeon_feature_type feat = grd[monster->x][monster->y];
if (feat >= DNGN_LAVA && feat <= DNGN_SHALLOW_WATER
&& !monster->airborne())
{
monster->speed_increment -= entry->energy_usage.swim;
}
else
monster->speed_increment -= entry->energy_usage.move;
};
// Amount of monster->speed_increment used by different actions; defaults
// to 10.
struct mon_energy_usage
{
char move;
char swim;
char attack;
char missile; // Arrows/crossbows/etc
char spell;
char special;
char item; // Using an item (i.e., drinking a potion)
// Percent of monster->speed used when picking up an item; defaults
// to 100%
char pickup_percent;
char AC; // armour class
char ev; // evasion
char speed, speed_inc; // duh!
if (speed_increment > 25 && speed < speed_increment)
speed_increment -= speed;
monsterentry* entry = get_monster_data(type);
int delta = speed * entry->energy_usage.pickup_percent / 100;
if (speed_increment > 25 && delta < speed_increment)
speed_increment -= delta;
- row 7: AC, evasion, speed, speed_inc, sec(spell), corpse_thingy,
zombie size, shouts, intel
- row 8: gmon_use class, body size
- row 7: AC, evasion, sec(spell), corpse_thingy, zombie size,
shouts, intel
- row 8: speed, energy_usage, gmon_use class, body size
speed
- Increases the store of energy that the monster uses for doing things.
less = slower. 5 = half speed, 10 = normal, 20 = double speed.
energy usage
- How quickly the energy granted by speed is used up. Most monsters
should just use DEFAULT_ENERGY, where all the different types of actions
use 10 energy units.
0, 0, 0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_HUGE
}
,
0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE
},
4, 10, 12, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
4, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
1, 14, 30, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
1, 14, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
30, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
3, 7, 15, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
3, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL,
15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
10, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
3, 4, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL,
MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
}
,
3, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
},
1, 0, 0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_TINY
}
,
1, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
0, 12, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
2, 13, 15, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
2, 13, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
3, 14, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_LITTLE,
}
,
3, 14, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LITTLE,
},
2, 12, 14, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL,
14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
2, 18, 20, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 18, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT,
20, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
1, 5, 5, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
1, 5, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 7, 7, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SILENT, I_NORMAL,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
2, 10, 10, 7, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
2, 10, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
3, 13, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
3, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
5, 17, 13, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_SMALL
}
,
5, 17, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_INSECT,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
1, 10, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
1, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 10, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
3, 3, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_HUGE
}
,
3, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE
},
3, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 5, 15, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
}
,
0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
1, 5, 6, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
1, 5, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
0, 0, 0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
}
,
0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
5, 14, 15, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 14, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_INSECT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
0, 4, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
0, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
10, 20, 15, 7, MST_ANGEL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 20, MST_ANGEL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
10, 3, 5, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
10, 3, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
5, 3, 7, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
}
,
5, 3, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL,
7, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
},
10, 8, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
10, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
1, 4, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL,
MONUSE_STARTING_EQUIPMENT, SIZE_LARGE
}
,
1, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_LARGE
},
15, 6, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
15, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
0, 10, 15, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
0, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
2, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
2, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
5, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_LARGE
}
,
5, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
0, 2, 9, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_EATS_ITEMS, SIZE_MEDIUM
}
,
0, 2, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
9, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_MEDIUM
},
2, 12, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
2, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
10, 10, 10, 7, MST_LICH_I, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
10, 10, MST_LICH_I, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
3, 6, 6, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
3, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
6, 14, 15, 7, MST_GUARDIAN_NAGA, CE_MUTAGEN_RANDOM, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
6, 14, MST_GUARDIAN_NAGA, CE_MUTAGEN_RANDOM, Z_SMALL, S_SHOUT, I_HIGH,
15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
1, 6, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_STARTING_EQUIPMENT, SIZE_LARGE
}
,
1, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_LARGE
},
10, 0, 0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
10, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
10, 10, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
10, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
10, 14, 10, 7, MST_RAKSHASA, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 14, MST_RAKSHASA, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
1, 15, 13, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_SMALL
}
,
1, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
3, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 10, 30, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
5, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
30, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
10, 10, 10, 7, MST_VAMPIRE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 10, MST_VAMPIRE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
10, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 0, 0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_BIG
}
,
0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
4, 7, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_BELLOW, I_ANIMAL,
MONUSE_NOTHING, SIZE_BIG
}
,
4, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_BELLOW, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
8, 5, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
}
,
8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
0, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
2, 13, 10, 7, MST_KOBOLD_DEMONOLOGIST, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
2, 13, MST_KOBOLD_DEMONOLOGIST, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
1, 12, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
1, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
2, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
2, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
3, 3, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_HUGE
}
,
3, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE
},
5, 10, 15, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_BIG
}
,
5, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
3, 12, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
3, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
0, 1, 3, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
0, 1, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_PLANT,
3, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
4, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
4, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
10, 0, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
10, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
3, 10, 15, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
3, 10, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
12, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_SMALL
}
,
12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL
},
0, 17, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
0, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
3, 1, 5, 7, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
3, 1, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_PLANT,
5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
0, 25, 25, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
0, 25, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
25, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 0, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
10, 5, 10, 7, MST_EFREET, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
}
,
10, 5, MST_EFREET, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
},
1, 5, 10, 7, MST_BRAIN_WORM, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_SMALL
}
,
1, 5, MST_BRAIN_WORM, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
2, 4, 10, 7, MST_GIANT_ORANGE_BRAIN, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_SMALL
}
,
2, 4, MST_GIANT_ORANGE_BRAIN, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL
},
20, 2, 3, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LARGE
}
,
20, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
3, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
10, 17, 15, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_ANIMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
10, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_ANIMAL,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
6, 13, 15, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_BARK, I_NORMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
6, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_BARK, I_NORMAL,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
5, 7, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_BELLOW, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_BELLOW, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
10, 8, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
10, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
1, 4, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
1, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
12, 10, 8, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 30, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_PLANT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
0, 30, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
10, 3, 10, 7, MST_GREAT_ORB_OF_EYES, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
10, 3, MST_GREAT_ORB_OF_EYES, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 10, 13, 7, MST_BURNING_DEVIL, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
5, 10, MST_BURNING_DEVIL, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH,
13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
2, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
2, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
12, 12, 13, 7, MST_TORMENTOR, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
12, 12, MST_TORMENTOR, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH,
13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
15, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
15, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
18, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
18, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
7, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_SMALL
}
,
7, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL
},
12, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
14, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
14, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 0, 0, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_RANDOM, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_RANDOM, I_NORMAL,
0, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
16, 8, 8, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREECH, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
16, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREECH, I_HIGH,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
1, 7, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
1, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 10, 10, 7, MST_STEAM_DRAGON, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
5, 10, MST_STEAM_DRAGON, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
4, 8, 8, 7, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
4, 8, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_BIG, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 12, 10, 7, MST_ORC_SORCERER, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
5, 12, MST_ORC_SORCERER, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
2, 7, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
2, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
4, 6, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
4, 6, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
0, 5, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_INSECT,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
0, 5, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
0, 0, 0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
0, 0, 0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
}
,
0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
1, 10, 10, 7, MST_ORC_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
1, 10, MST_ORC_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
1, 12, 10, 7, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
1, 12, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
2, 9, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
2, 9, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
7, 5, 8, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
7, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 6, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
5, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
12, 4, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
12, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
15, 3, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
15, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
22, 3, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
22, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
8, 5, 8, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 10, 10, 7, MST_MOTTLED_DRAGON, CE_POISONOUS, Z_BIG, S_SILENT, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
5, 10, MST_MOTTLED_DRAGON, CE_POISONOUS, Z_BIG, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
14, 4, 6, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
14, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
4, 12, 13, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
2, 18, 25, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
2, 18, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
25, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
15, 6, 10, 7, MST_ICE_FIEND, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
15, 6, MST_ICE_FIEND, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
15, 6, 10, 7, MST_SHADOW_FIEND, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
15, 6, MST_SHADOW_FIEND, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
2, 15, 14, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
2, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
4, 10, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
4, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
12, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
12, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
2, 6, 5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
2, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
13, 10, 12, 7, MST_STORM_DRAGON, CE_CLEAN, Z_BIG, S_ROAR, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
13, 10, MST_STORM_DRAGON, CE_CLEAN, Z_BIG, S_ROAR, I_NORMAL,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
4, 4, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
4, 4, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
9, 5, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_BELLOW, I_ANIMAL,
MONUSE_NOTHING, SIZE_BIG
}
,
9, 5, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_BELLOW, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
13, 6, 8, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
13, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
12, 2, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
}
,
12, 2, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
},
0, 14, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
0, 14, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
4, 15, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
4, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
2, 12, 15, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
20, 20, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_PLANT,
MONUSE_NOTHING, SIZE_TINY
}
,
20, 20, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
0, 12, 10, 7, MST_STORM_DRAGON, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
0, 12, MST_STORM_DRAGON, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
1, 7, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
}
,
1, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
},
10, 6, 9, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_BIG
}
,
10, 6, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT,
9, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
10, 20, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
10, 20, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
10, 3, 10, 7, MST_TITAN, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
10, 3, MST_TITAN, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
15, 7, 10, 7, MST_GOLDEN_DRAGON, CE_POISONOUS, Z_BIG, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
15, 7, MST_GOLDEN_DRAGON, CE_POISONOUS, Z_BIG, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
0, 12, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
8, 6, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_ROAR, I_INSECT,
MONUSE_NOTHING, SIZE_GIANT,
}
,
8, 6, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_ROAR, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_GIANT,
},
2, 1, 4, 10, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_BIG
}
,
2, 1, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
4, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
4, 15, 17, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
4, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL,
17, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
2, 12, 12, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_ANIMAL,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 11, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 11, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
7, 10, 12, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_ANIMAL,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
7, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_ANIMAL,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
4, 15, 18, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
4, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
18, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
2, 7, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BELLOW, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
2, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BELLOW, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
4, 10, 10, 7, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
4, 10, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
2, 9, 13, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
2, 9, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
0, 13, 12, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_WHINE, I_PLANT,
MONUSE_NOTHING, SIZE_TINY
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_WHINE, I_PLANT,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
2, 14, 13, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
20, 4, 7, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
20, 4, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_NORMAL,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
6, 10, 8, 7, MST_NAGA, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
6, 10, MST_NAGA, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
8, 4, 10, 7, MST_EFREET, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
}
,
8, 4, MST_EFREET, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
},
9, 3, 10, 7, MST_FROST_GIANT, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
}
,
9, 3, MST_FROST_GIANT, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
},
3, 12, 12, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
3, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_ANIMAL,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
15, 10, 10, 7, MST_SHADOW_DRAGON, CE_CLEAN, Z_BIG, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
15, 10, MST_SHADOW_DRAGON, CE_CLEAN, Z_BIG, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
4, 14, 13, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
4, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
4, 16, 18, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_LARGE
}
,
4, 16, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT,
18, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
6, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
6, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
2, 15, 19, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_BUZZ, I_PLANT,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_BUZZ, I_PLANT,
19, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
7, 14, 15, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_BUZZ, I_PLANT,
MONUSE_NOTHING, SIZE_TINY
}
,
7, 14, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_BUZZ, I_PLANT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
7, 7, 10, 7, MST_SWAMP_DRAGON, CE_CONTAMINATED, Z_BIG, S_ROAR, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
7, 7, MST_SWAMP_DRAGON, CE_CONTAMINATED, Z_BIG, S_ROAR, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
3, 11, 11, 7, MST_SWAMP_DRAKE, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
3, 11, MST_SWAMP_DRAKE, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_ANIMAL,
11, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
6, 14, 13, 10, MST_DEATH_DRAKE, CE_HCL, Z_BIG, S_ROAR, I_ANIMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
6, 14, MST_DEATH_DRAKE, CE_HCL, Z_BIG, S_ROAR, I_ANIMAL,
13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
8, 10, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
8, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
3, 4, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
3, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
14, 3, 7, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_SMALL
}
,
14, 3, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
2, 6, 6, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 6, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT,
6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
0, 12, 15, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
0, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
2, 11, 13, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_CROAK, I_ANIMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
2, 11, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_CROAK, I_ANIMAL,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
6, 9, 12, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_CROAK, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
6, 9, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_CROAK, I_ANIMAL,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
3, 12, 14, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
3, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL,
14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
3, 10, 12, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_INSECT,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
0, 11, 12, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
0, 11, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
4, 10, 10, 7, MST_WHITE_IMP, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LITTLE,
}
,
4, 10, MST_WHITE_IMP, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LITTLE,
},
1, 12, 12, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_SMALL
}
,
1, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_NORMAL,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL
},
2, 15, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
2, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
2, 8, 8, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_SMALL
}
,
2, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL
},
4, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
4, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
4, 12, 10, 7, MST_NEQOXEC, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
4, 12, MST_NEQOXEC, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
3, 7, 7, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SCREECH, I_NORMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
3, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SCREECH, I_NORMAL,
7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
8, 10, 10, 7, MST_HELLWING, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
8, 10, MST_HELLWING, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 9, 9, 7, MST_SMOKE_DEMON, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
5, 9, MST_SMOKE_DEMON, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_NORMAL,
9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
3, 10, 10, 7, MST_YNOXINUL, CE_CONTAMINATED, Z_NOZOMBIE, S_BELLOW, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
3, 10, MST_YNOXINUL, CE_CONTAMINATED, Z_NOZOMBIE, S_BELLOW, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
10, 15, 20, 7, MST_HELL_KNIGHT_I, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREAM, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
10, 15, MST_HELL_KNIGHT_I, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREAM, I_HIGH,
20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 7, 12, 7, MST_GREEN_DEATH, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
5, 7, MST_GREEN_DEATH, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_HIGH,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
10, 10, 12, 7, MST_BLUE_DEATH, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
10, 10, MST_BLUE_DEATH, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
5, 12, 12, 7, MST_BALRUG, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
5, 12, MST_BALRUG, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
11, 10, 10, 7, MST_CACODEMON, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
11, 10, MST_CACODEMON, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
10, 6, 9, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREAM, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
10, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREAM, I_NORMAL,
9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
10, 12, 12, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
10, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
3, 11, 10, 7, MST_SHADOW_IMP, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LITTLE,
}
,
3, 11, MST_SHADOW_IMP, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LITTLE,
},
7, 12, 11, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_CROAK, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_SMALL
}
,
7, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_CROAK, I_HIGH,
11, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL
},
10, 12, 9, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
10, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
7, 7, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
7, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
0, 4, 10, 10, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
0, 4, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
0, 2, 6, 10, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LARGE
}
,
0, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
7, 2, 4, 10, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LARGE
}
,
7, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
4, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
0, 5, 15, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
}
,
0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
17, 5, 8, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
17, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
13, 4, 6, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_LARGE
}
,
13, 4, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT,
6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
18, 6, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
18, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
20, 4, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
20, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
14, 7, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
14, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
10, 13, 13, 7, MST_MNOLEG, CE_CONTAMINATED, Z_NOZOMBIE, S_BUZZ, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
10, 13, MST_MNOLEG, CE_CONTAMINATED, Z_NOZOMBIE, S_BUZZ, I_HIGH,
13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
10, 7, 8, 7, MST_LOM_LOBON, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREAM, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
10, 7, MST_LOM_LOBON, CE_CONTAMINATED, Z_NOZOMBIE, S_SCREAM, I_HIGH,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
15, 8, 10, 7, MST_CEREBOV, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
}
,
15, 8, MST_CEREBOV, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
},
10, 10, 10, 7, MST_GLOORX_VLOQ, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
10, 10, MST_GLOORX_VLOQ, CE_CONTAMINATED, Z_NOZOMBIE, S_MOAN, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
6, 10, 8, 7, MST_NAGA_MAGE, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
6, 10, MST_NAGA_MAGE, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
6, 10, 8, 7, MST_NAGA, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
6, 10, MST_NAGA, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
3, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 12, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 15, 11, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 25, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 25, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_DEEP_ELF_SUMMONER, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_DEEP_ELF_SUMMONER, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_DEEP_ELF_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_DEEP_ELF_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
3, 13, 10, 7, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
3, 13, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_DEEP_ELF_DEMONOLOGIST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_DEEP_ELF_DEMONOLOGIST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_DEEP_ELF_SORCERER, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_DEEP_ELF_SORCERER, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 13, 10, 7, MST_DEEP_ELF_DEATH_MAGE, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 13, MST_DEEP_ELF_DEATH_MAGE, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
10, 1, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_EATS_ITEMS, SIZE_LITTLE,
}
,
10, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE,
},
5, 10, 12, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_EATS_ITEMS, SIZE_LITTLE,
}
,
5, 10, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
12, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE,
},
2, 4, 12, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_EATS_ITEMS, SIZE_LITTLE,
}
,
2, 4, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
12, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE,
},
1, 3, 14, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_EATS_ITEMS, SIZE_LITTLE,
}
,
1, 3, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
14, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE,
},
8, 4, 12, 7, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_EATS_ITEMS, SIZE_SMALL
}
,
8, 4, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT,
12, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_SMALL
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_ORC_WIZARD_I, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_ORC_WIZARD_I, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
2, 12, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
}
,
2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL
},
0, 11, 10, 7, MST_ORC_WIZARD_II, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 11, MST_ORC_WIZARD_II, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 9, 8, 7, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 9, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 12, 13, 7, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 12, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
13, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
3, 7, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
}
,
3, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 11, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 11, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
0, 11, 11, 7, MST_WIZARD_II, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 11, MST_WIZARD_II, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NECROMANCER_I, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NECROMANCER_I, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 8, 10, 7, MST_HELL_KNIGHT_II, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 8, MST_HELL_KNIGHT_II, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 9, 10, 7, MST_GUARDIAN_NAGA, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 9, MST_GUARDIAN_NAGA, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_WIZARD_IV, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_WIZARD_IV, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_RUPERT, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_RUPERT, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
1, 10, 7, 7, MST_ORC_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
1, 10, MST_ORC_PRIEST, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
7, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_ORC_WIZARD_I, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_ORC_WIZARD_I, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
15, 7, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
1, 9, 9, 7, MST_MYSTIC, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
1, 9, MST_MYSTIC, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_LICH_IV, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_LICH_IV, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
0, 10, 10, 7, MST_EFREET, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
0, 10, MST_EFREET, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
12, 10, 10, 7, MST_LICH_IV, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
12, 10, MST_LICH_IV, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
15, 6, 10, 7, MST_GERYON, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_NORMAL,
MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
}
,
15, 6, MST_GERYON, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT,
},
15, 3, 6, 7, MST_DISPATER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
}
,
15, 3, MST_DISPATER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
6, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
},
12, 7, 9, 7, MST_ASMODEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
}
,
12, 7, MST_ASMODEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
},
10, 4, 7, 7, MST_ANTAEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
}
,
10, 4, MST_ANTAEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
7, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT,
},
15, 6, 9, 7, MST_ERESHKIGAL, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
}
,
15, 6, MST_ERESHKIGAL, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE
},
20, 10, 12, 7, MST_LICH_I, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
20, 10, MST_LICH_I, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
1, 3, 8, 7, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
1, 3, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
8, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
1, 13, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
1, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
40, 3, 10, 7, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
MONUSE_NOTHING, SIZE_TINY
}
,
40, 3, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
10, 10, 10, 7, MST_VAMPIRE_KNIGHT, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 10, MST_VAMPIRE_KNIGHT, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
10, 10, 10, 7, MST_VAMPIRE_MAGE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 10, MST_VAMPIRE_MAGE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
3, 1, 7, 7, MST_SHINING_EYE, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
3, 1, MST_SHINING_EYE, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
13, 13, 14, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
13, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
10, 13, 10, 7, MST_DAEVA, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 13, MST_DAEVA, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
8, 5, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
6, 10, 8, 7, MST_NAGA_MAGE, CE_POISONOUS, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
6, 10, MST_NAGA_MAGE, CE_POISONOUS, Z_SMALL, S_SHOUT, I_HIGH,
8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
20, 4, 8, 7, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
20, 4, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
5, 5, 9, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
5, 5, 13, 7, MST_SPHINX, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
5, 5, MST_SPHINX, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH,
13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
5, 7, 8, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
6, 9, 9, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
6, 9, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
10, 6, 10, 7, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
10, 6, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
8, 7, 9, 7, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
8, 7, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
4, 8, 15, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_BIG
}
,
4, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH,
15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_BIG
},
5, 5, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
5, 5, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
7, 8, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
7, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 14, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 14, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
8, 10, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
8, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
9, 10, 10, 10, MST_DRAC_CALLER, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
9, 10, MST_DRAC_CALLER, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
6, 20, 10, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
6, 20, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
12, 10, 10, 10, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
12, 10, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
8, 16, 10, 10, MST_DRAC_SHIFTER, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
8, 16, MST_DRAC_SHIFTER, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
8, 10, 10, 10, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
8, 10, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
12, 12, 10, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
12, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
8, 12, 10, 10, MST_DRAC_SCORCHER, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
}
,
8, 12, MST_DRAC_SCORCHER, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
},
10, 15, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
10, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH,
15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
5, 20, 20, 7, MST_ELECTRIC_GOLEM, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
5, 20, MST_ELECTRIC_GOLEM, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
0, 10, 20, 7, MST_STORM_DRAGON, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_LITTLE,
}
,
0, 10, MST_STORM_DRAGON, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_PLANT,
20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LITTLE,
},
20, 20, 20, 7, MST_ORB_OF_FIRE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_LITTLE,
}
,
20, 20, MST_ORB_OF_FIRE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL,
20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LITTLE,
},
2, 13, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_NORMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
2, 13, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
12, 1, 7, 7, MST_EYE_OF_DEVASTATION, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_BIG
}
,
12, 1, MST_EYE_OF_DEVASTATION, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
0, 10, 12, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SHOUT, I_HIGH,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
0, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SHOUT, I_HIGH,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
10, 15, 25, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_MOAN, I_NORMAL,
MONUSE_OPEN_DOORS, SIZE_TINY
}
,
10, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_MOAN, I_NORMAL,
25, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_TINY
},
50, 1, 12, 7, MST_CURSE_TOE, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
MONUSE_NOTHING, SIZE_TINY
}
,
50, 1, MST_CURSE_TOE, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
12, MOVE_ENERGY(20), MONUSE_NOTHING, SIZE_TINY
},
5, 1, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 1, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
15, 1, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
15, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
5, 1, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 1, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
MONUSE_NOTHING, SIZE_TINY
}
,
5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
2, 9, 14, 7, MST_HELL_HOG, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
2, 9, MST_HELL_HOG, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_ANIMAL,
14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
12, 9, 14, 7, MST_SERPENT_OF_HELL, CE_CLEAN, Z_NOZOMBIE, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
12, 9, MST_SERPENT_OF_HELL, CE_CLEAN, Z_NOZOMBIE, S_ROAR, I_HIGH,
14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
0, 12, 12, 7, MST_BOGGART, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_LITTLE,
}
,
0, 12, MST_BOGGART, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL,
12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LITTLE,
},
10, 15, 15, 7, MST_QUICKSILVER_DRAGON, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_GIANT,
}
,
10, 15, MST_QUICKSILVER_DRAGON, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT,
},
20, 6, 8, 7, MST_IRON_DRAGON, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_HUGE
}
,
20, 6, MST_IRON_DRAGON, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH,
8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE
},
15, 10, 10, 7, MST_SKELETAL_WARRIOR, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_NORMAL,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
,
15, 10, MST_SKELETAL_WARRIOR, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_NORMAL,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
1, 2, 10, 7, MST_GHOST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_MEDIUM
}
,
1, 2, MST_GHOST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM
},
1, 2, 10, 7, MST_GHOST, CE_CONTAMINATED, Z_NOZOMBIE, S_RANDOM, I_HIGH,
MONUSE_OPEN_DOORS, SIZE_LARGE
}
,
1, 2, MST_GHOST, CE_CONTAMINATED, Z_NOZOMBIE, S_RANDOM, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE
},
1, 10, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_LARGE
}
,
1, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
4, 15, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
4, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
2, 17, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_HISS, I_ANIMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
2, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_HISS, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
5, 5, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_HIGH,
MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
}
5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM
},
1, 12, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
1, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
5, 7, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
1, 15, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
1, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
0, 5, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
0, 7, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_OPEN_DOORS, SIZE_BIG
}
,
0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT,
10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG
},
3, 12, 12, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
3, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
3, 15, 17, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL,
MONUSE_NOTHING, SIZE_SMALL
}
,
3, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL,
17, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
4, 12, 13, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL,
MONUSE_NOTHING, SIZE_LARGE
}
,
4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL,
13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
4, 4, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
MONUSE_NOTHING, SIZE_LARGE
}
,
4, 4, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
5, 8, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
MONUSE_NOTHING, SIZE_LARGE
}
,
5, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
7, 8, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
MONUSE_NOTHING, SIZE_BIG
}
,
7, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG
},
2, 8, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_GROWL, I_ANIMAL,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
2, 8, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_GROWL, I_ANIMAL,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
10, 4, 7, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_SMALL
}
,
10, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL
},
10, 5, 7, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
MONUSE_NOTHING, SIZE_LARGE
}
,
10, 5, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT,
7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
0, 15, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
0, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
1, 14, 12, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
MONUSE_NOTHING, SIZE_TINY
}
,
1, 14, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT,
12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
5, 9, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
5, 9, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
3, 12, 10, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_LITTLE,
}
,
3, 12, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE,
},
7, 8, 10, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_HISS, I_INSECT,
MONUSE_NOTHING, SIZE_MEDIUM
}
,
7, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_HISS, I_INSECT,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM
},
20, 1, 6, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_NOTHING, SIZE_LARGE
}
,
20, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
15, 1, 10, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_NOTHING, SIZE_LARGE
}
,
15, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
12, 1, 16, 7, MST_ICE_STATUE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
MONUSE_NOTHING, SIZE_LARGE
}
,
12, 1, MST_ICE_STATUE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH,
16, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE
},
30, 10, 10, 7, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
MONUSE_NOTHING, SIZE_TINY
}
,
30, 10, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY
},
8, 10, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_ROAR, I_HIGH,
MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
8, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_ROAR, I_HIGH,
10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM
// Monsters lose energy only for the first two weapon attacks; subsequent
// hits are free.
monsterentry *entry = get_monster_data(attacker->type);
char atk_speed = entry->energy_usage.attack;
// Initial attack causes energy to be used for all attacks. No
// additional energy is used for unarmed attacks.
if (which_attack == 0)
attacker->speed_increment -= atk_speed;
// Monsters lose additional energy only for the first two weapon
// attacks; subsequent hits are free.