BJF3R3X6UV7VZ4FUKHMPMYFN3RDEKLNXHLHA2H7QLQVRADSPZD4QC S5OSCH7CRN2YEKVTCTJXNLYR2B3PEGCCBUGTN2M6QOCKBNJR62NAC O236B5LO6PHJ4TPZGYXDVSLB5EGXXRRLYYVWI46DPL5LEGXEIHZQC 62YQ7EMUYX7GS3AB6FAJDKNX53LVG6T2EH6NMVS6JV36J5VCOKIAC 2ZZM2HIS7HNIMK3Q6ALHIMQYLKNIHUOL6FJ57O6SR77VAMEINLWAC VZRSH4U473FCZOP5EXURPXXN5J6F3ZLT435YY7A2JHLG2ZZB5KLQC FIMVA3BI72IWMBRN5T3PKDCKSJW667BH25INKDWSPWGHLRKCNAPAC KAROCU3SAOGWWSFXGCLE5OW76VTDJR4HDIVTK62BIAESN5SOHVDAC IA2O33JCJVSJ3IVBBHX2XQU4BCPL3X6JDDZ2R2KNGUFPWXAUKO7QC 5YUI4V7A6ONEYREG5CXWHMBYCOP6Q3GMMQD2OTHXZAGKCGM4FWBAC CD5FF75KTOBTMVMTMCKMR6F5DFKOF26I5K43ITNHGBI3ZAZHA4RAC HXTSBPAP75A7EC4RKWYQMVPPHPNZFPHUORBZWDHGEB6MPAGI7G7AC var weaponSelectUI = Instantiate(weaponSelectUIPrefab, transform).GetComponent<WeaponSelectUI>();
WeaponSelectUI weaponSelectUI;if (currentWeaponIndex < transform.childCount) {weaponSelectUI = transform.GetChild(currentWeaponIndex).GetComponent<WeaponSelectUI>();}else {weaponSelectUI = Instantiate(weaponSelectUIPrefab, transform).GetComponent<WeaponSelectUI>();}
eventAggregator.OnPartyMemberSelected += EventAggregator_OnPartyMemberSelected;
protected void OnDestroy() {SelectedWeaver = null;eventAggregator.OnUnitSelected -= EventAggregator_OnUnitSelected;eventAggregator.OnPartyMemberSelected -= EventAggregator_OnPartyMemberSelected;Clear();
var runeWeaveSelectUI = Instantiate(weaveSelectButtonTemplate, transform).GetComponent<RuneWeaveSelectUI>();
RuneWeaveSelectUI runeWeaveSelectUI;if (currentWeaveIndex < originalChildCount) {runeWeaveSelectUI = transform.GetChild(currentWeaveIndex + 1).GetComponent<RuneWeaveSelectUI>();}else {runeWeaveSelectUI = Instantiate(weaveSelectButtonTemplate, transform).GetComponent<RuneWeaveSelectUI>();}
protected void OnDestroy() {eventAggregator.OnRuneWeavingBankChanged -= EventAggregator_OnRuneWeavingBankChanged;SelectedWeaver = null;eventAggregator.OnUnitSelected -= EventAggregator_OnUnitSelected;