KM44OG3YNGF45JHSB4HOGBIDHNWS4N6LEODIRYNN6YAPPMEU5I6QC BJF3R3X6UV7VZ4FUKHMPMYFN3RDEKLNXHLHA2H7QLQVRADSPZD4QC XY5AU5CHBQBNCXWODIAFV2LOQVZMSHG3C4EEGQAMVXBRRKCQNPPQC 2ZZM2HIS7HNIMK3Q6ALHIMQYLKNIHUOL6FJ57O6SR77VAMEINLWAC 62YQ7EMUYX7GS3AB6FAJDKNX53LVG6T2EH6NMVS6JV36J5VCOKIAC O236B5LO6PHJ4TPZGYXDVSLB5EGXXRRLYYVWI46DPL5LEGXEIHZQC VZRSH4U473FCZOP5EXURPXXN5J6F3ZLT435YY7A2JHLG2ZZB5KLQC S5OSCH7CRN2YEKVTCTJXNLYR2B3PEGCCBUGTN2M6QOCKBNJR62NAC FIMVA3BI72IWMBRN5T3PKDCKSJW667BH25INKDWSPWGHLRKCNAPAC KAROCU3SAOGWWSFXGCLE5OW76VTDJR4HDIVTK62BIAESN5SOHVDAC IA2O33JCJVSJ3IVBBHX2XQU4BCPL3X6JDDZ2R2KNGUFPWXAUKO7QC CD5FF75KTOBTMVMTMCKMR6F5DFKOF26I5K43ITNHGBI3ZAZHA4RAC HXTSBPAP75A7EC4RKWYQMVPPHPNZFPHUORBZWDHGEB6MPAGI7G7AC public void OnPointerClick(PointerEventData eventData) {switch (eventData.button) {case PointerEventData.InputButton.Left:HandleSelectWeapon();break;case PointerEventData.InputButton.Right:break;}}void HandleSelectWeapon() {eventAggregator.InvokeOnWeaponSelected(this, new WeaponSelectedArgs(_weapon));}
weaponButton.onClick.RemoveAllListeners();weaponButton.onClick.AddListener(() => {eventAggregator.InvokeOnWeaponSelected(this, new WeaponSelectedArgs(_weapon));});
public void OnPointerClick(PointerEventData eventData) {switch (eventData.button) {case PointerEventData.InputButton.Left:HandleSelectPartyMember();break;case PointerEventData.InputButton.Right:break;}}void HandleSelectPartyMember() {_eventAggregator.InvokeOnPartyMemberSelected(this, new PartyMemberSelectedArgs(partyMember));}
eventAggregator.OnPartyMemberSelected += EventAggregator_OnPartyMemberSelected;
protected void OnDestroy() {eventAggregator.OnUnitSelected -= EventAggregator_OnUnitSelected;eventAggregator.OnPartyMemberSelected -= EventAggregator_OnPartyMemberSelected;SelectedWeaver = null;
var combatFormSelectUI = Instantiate(combatFormSelectUIPrefab, transform).GetComponent<CombatFormSelectUI>();
CombatFormSelectUI combatFormSelectUI;if (currentFormIndex < transform.childCount) {combatFormSelectUI = transform.GetChild(currentFormIndex).GetComponent<CombatFormSelectUI>();}else {combatFormSelectUI = Instantiate(combatFormSelectUIPrefab, transform).GetComponent<CombatFormSelectUI>();}
}protected void OnDestroy() {eventAggregator.OnUnitSelected -= EventAggregator_OnUnitSelected;eventAggregator.OnPartyMemberSelected -= EventAggregator_OnPartyMemberSelected;SelectedWeaver = null;
public void OnPointerClick(PointerEventData eventData) {switch (eventData.button) {case PointerEventData.InputButton.Left:HandleSelectForm();break;case PointerEventData.InputButton.Right:break;}}void HandleSelectForm() {eventAggregator.InvokeOnCombatFormSelected(this, new CombatFormSelectedArgs(_combatForm));}